Improve poolmanager concurrency handling with virtual capacity (#2737)
* add functionality to wait for specialization by keeping track of incoming requests * format executor package * fix required capacity to specialise new pod condition * move handling concurrency logic into pool cache from executor * remove unused methods and structs * implement queue in to store the svc wait * create a queue struct and its methods to handle concurrent inputs * use newly created queue to store waiting for svc requests * add waiting requests in queue and use them when a svc is ready * set function to request in queue if the context is still alive * remove concurrency approach to set svc for waiting requests * update the active requests whenever requests from pool are assigned a svc * add doc to define why the conditions exist * remove unwanted params in strcut and clean up code * set error while getting svc value if sum of specialization in progress and specialized is only more than concurrency limit * remove duplicate functions and unnecessary values in struct * close svc channel on set value and create constants for default concurrency and rpp * get next value in queue in case context is timed out for fetched value * remove specializationInProgress counter from pool cache * return in case the queue is empty wihle setting func to svc * test getSvcVaue and setSvcValue in poolcache * add unit tests for GetConcurrent and GetRequestsPerPod methods * reorder imports * add fuzzy testing for getSVCValue and setSVCValue in poolcache * restructure go mod file and update pool cache test cases * Add tests and bug fixes * refactor code and add test cases * add svcWaiting check while setting svc value --------- Signed-off-by: Sanket Sudake <sanketsudake@gmail.com> Co-authored-by: Sanket Sudake <sanketsudake@gmail.com>
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co-authored by
Sanket Sudake
parent
b622f13ab6
commit
715ef8267e
@@ -0,0 +1,45 @@
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package fscache
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import (
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"container/list"
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"sync"
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)
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type Queue struct {
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items *list.List
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mutex sync.Mutex
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}
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func NewQueue() *Queue {
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return &Queue{
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items: list.New(),
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}
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}
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func (q *Queue) Push(item *svcWait) {
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q.mutex.Lock()
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defer q.mutex.Unlock()
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q.items.PushBack(item)
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}
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func (q *Queue) Pop() *svcWait {
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q.mutex.Lock()
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defer q.mutex.Unlock()
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item := q.items.Front()
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if item == nil {
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return nil
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}
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q.items.Remove(item)
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svcWait, ok := item.Value.(*svcWait)
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if !ok {
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return nil
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}
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return svcWait
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}
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func (q *Queue) Len() int {
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q.mutex.Lock()
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defer q.mutex.Unlock()
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return q.items.Len()
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}
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