Some sort of generic etcd-backed store
- A generic Resource interface, which is serializable and has a key() method to get an identifying key. - A resourceStore, which has create, read, update, delete and list. This wraps etcd key operations and serialization/deserialization in a convenient service. Serialization is provided to the resourceStore as a 'serialization' interface. This can be JSON or anything else. - The resourceStore also has file operations -- this has read, write and delete operations. The general idea is to store metadata in etcd and data on the fileStore (which could also be an object store, we don't really use any file-specific properties). Files are also versioned -- each writeFile writes to a new UUID and that UUID is stored in an etcd in-order list. readFile can retrieve an arbitrary version by UUID, or just get the latest contents.
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/*
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Copyright 2016 The Fission Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package controller
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import (
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"encoding/json"
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)
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type JsonSerializer struct {
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}
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func (j JsonSerializer) serialize(r resource) ([]byte, error) {
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return json.Marshal(r)
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}
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func (j JsonSerializer) deserialize(buf []byte, r resource) error {
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return json.Unmarshal(buf, r)
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}
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